Battle for Olympus, Overwatch 2's temporary mode, turned out to be as divisive as the rest of the game. While some people were horrified by the godlike representations of the game's heroes, others objected to the mode's difficult challenges and lack of multiplayer play. Regardless, Overwatch 2 gamers who are excited for PvE may want to take a closer look at some special skills as Battle for Olympus approaches its final days of availability. In the game, players can prepare an ample amount of Overwatch 2 Coins.
In the Battle for Mount Olympus, some of the new skills that Overwatch 2 heroes acquire as gods are very similar to those of mythological heroes. Zeus Junker Queen's usage of lightning, for instance, is probably not going to be added to the character's PvE skill tree in its current form, nor will Medusa Widowmaker's ability to paralyze anybody who looks at her. However, the Overwatch 2 ability tree adequately accommodates some exceptional powers.
Battle for Olympus ability that makes sense in Overwatch 2's PvE mode
The triple rocket that Pharah uses in Overwatch 2 is one upgrade that makes a lot of sense as a talent tree upgrade. Each bullet from her rocket launcher splits into three missiles for a brief amount of time when her ultimate is activated, dramatically enhancing her damage output and facilitating her ability to shoot through the air. It is also simple to do in a PvE setting to be able to move while shooting a Rocket Barrage, and this might be the Pharah skill tree's last improvement.
Another intriguing feature that might be upgraded for Overwatch 2's PvE mode is Roadhog's Ultimate ability. There are certain drawbacks to making the Roadhog bigger and stronger, such as the inability to get through some doors without crouching, but on open maps, this improvement might be quite useful. If Blizzard wished, players could switch between various shooting modes and projectile kinds by using boulders instead of the typical projectiles when using his Scrap Gun.
While turning a character into stone is unlikely to be in Widowmaker's skill tree, Blizzard could be inspired by the concept of changing her ultimate ability. This has always been one of the weakest aspects of her skill set, and after all, with the PvE setting greatly expanding each hero's move set, the new Ultimates make a lot of sense. Perhaps she could get an aimbot feature like Soldier: 76, aiming directly at the omnic's head and doing a ton of damage when her ultimate activates.
Zeus Junker Queen's Lightning is a lot of fun and ensures she sits at the top of the Battle for Olympus leaderboards from the start. While Lightning is quite different from the Junker Queen's normal abilities, finding a way to enhance her PvE skills in a similar way can make her feel as fun as she does in the Greek Gods LTM. Perhaps enemies could be hit by loose shards instead of lightning, and the queen manipulates the shards around her to deal some extra damage.
Even though they aren't as useful as Pharah's Triple Rocket or Roadhog's Boulder Launcher, basic boosts like Reinhardt, La Matra, and Lio in their ultimates may all be related to PvE abilities. So thrilling. In the end, this short-lived free experience might provide an indication as to what players can anticipate from PvE, much like the Bride's Wrath quest provided as an illustration of what users of content co-ops might anticipate. Even though none of these skills are likely to be added to PvE, Blizzard should reuse game assets whenever possible. Eacgame.com has additional Overwatch 2 walkthroughs.